1359-4338
4.4
否
不在预警名单内
否
Q1区
1995
4 issues per year
计算机科学
ENGLAND
Springer London
SCIE,Scopus
119
9.52
-
The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applicationsDevelopment and evaluation of systems, tools, techniques and software that advance the field, including:Display technologies, including Head Mounted Displays, simulators and immersive displaysHaptic technologies, including novel devices, interaction and renderingInteraction management, including gesture control, eye gaze, biosensors and wearablesTracking technologiesVR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling.Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defenceResearch demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systemsOriginal research studies assessing the social, ethical, data or legal aspects of VR/AR/MR.
该杂志成立于1995年,发表虚拟现实、增强现实和混合现实方面的原创研究,塑造和通知社区。该领域的多学科性质意味着,广泛的主题,包括但不限于:虚拟现实,增强现实,混合现实和实时可视化应用的原创研究开发和评估系统,工具,技术和软件,推进该领域,包括:显示技术,包括头戴式显示器,模拟器和沉浸式显示器触觉技术,包括新的设备,交互和渲染交互管理,包括手势控制,眼睛凝视,生物传感器和可穿戴跟踪技术VR/AR/MR在医学,包括培训,手术模拟,康复,和组织/器官建模VR/AR/MR在制造,商业,电信,艺术,教育,设计,娱乐和国防等领域的效用的影响和原创应用和研究证明新的技术和方法来设计,建立和评估虚拟和增强现实系统的研究评估VR/AR/MR的社会,伦理,数据或法律的方面的原创研究。
《VIRTUAL REALITY》期刊已被查看: 次
如果你是第一次发表SCI的话,我还是建议你啊,花钱找一个好的老师,一呢是让你尽快拿到一个结果,有一个好的开始啊,二是为了摸清套路,也对自己未来的科研路呢,能起到
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影响因子2.2
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